Post by Jon on Jun 29, 2018 9:15:11 GMT -7
GreedFall is a single-player action role-playing game set for release sometime in 2019 and developed by Spiders for the PC, PlayStation 4, and Xbox One. It's based in a 17th century setting on an island inhabited by Elves who's mission is to fight off the invading foreign nations ambitious to conquer the paradise for themselves. You'll have to decide who's side you're on as you explore the island riddled by the chaos of war, be careful with your choices; diplomacy is a must to survive in GreedFall. With around 80 quests to keep you busy and a fictional paradise island with supernatural beings, monsters and beasts. What else could you ask for on vacation?
Jehanne Rousseau, Spiders’ CEO, claims they're going against the grain of your usual quest run. Spiders' aims to eliminate fetch-quests and allow the story to unfold more naturally putting more control into the hands of the player. Although she has said they won't be removed from the game completely - "of course some people will probably ask you to create some object for them or to find something for them but [...] we have very strong narrative support, and every time it will make sense. No one will ask you to, you know, ‘kill me three birds’ or anything”. This is definitely great news for those of us tired of running countless quests that send us in circles and usually for a very unclear reason, and with odd objectives. GreedFall is extremely quest-rich, however, as mentioned before, the direction of the story is entirely based on the players choices throughout the game.
[E3 2018] GreedFall – E3 Trailer - By: Focus Home Interactive